Another way Apple could do it is just to elongate the Mini's case to make it just as svelte vertically, only slightly wider. Could you take a run at that one Dan==? ;)
I could take a stab to make a Mini double-wide :-). (Perhaps not til the weekend tho to make it pretty.)
It would work well in home entertainment setups, but not so much on the desktop, I think. I'd expect a deeper, rather than wider, chassis would be preferred.
paper flowers weddingAPPLE!? Arrogant??? Naaaaaaaaahhhhhhhhhhhh.
And how do you know you guys are going to hate it? You never even used it yet. My God some of you people are such complainers. Put some dirt on it, make a hill, and get over it.
I'm sure I'm not going to hate it, it's probably gonna be fabulous, but it's not an innovation as Steve advertises it. In fact, not a single thing they showed about Leopard up to now is an innovation. Everything already exists somehow. I'm not complaining about the new features of the OS, but about how they present them. They're all (hopefully) improved versions of existing stuff!!
diy paper flowers wedding. diynotjustjay
Nov 28, 11:52 PM
i would love if the government changed the royalty law to extend only to the artists and not the record companies.....
Not only would I support this, I would GLADLY pay an "iPod levy" if somehow it was guaranteed to land in the pockets of the artists who I listened to.
It's corporate greed that I refuse to bow down to.
What annoys me even more is that Apple always seems to make these claims that they made such and such first, and that Windows is copying Mac OS.. What annoys me is if you know a bit of the history you'll find that Apple copied Xerox interface, with permission of course, but it's not like they came up with it first..
Now they are making another claim that Samsung is copying..
No, you are wrong here. Apple did not copy the Xerox interface. Xerox developed a GUI that became the very early building blocks of the Mac OS. Xerox brass didn't get it and didn't know what to do with it. Apple made a deal with Xerox, hired the key talent, brought it in-house and further developed the whole GUI approach.
The seeds were clearly planted at Xerox, however, the finished Mac OS was a very different, more complete animal.
Man alive, if that's the nearest competitor investors must be feeling pretty good with Apple right now.
I certainly love my iPad.
The server/desktop division with Windows - as with OS X - is one of marketing, not software. Windows "Workstation" and Windows "Server" use the same codebase.
True (today anyway; in the NT era they were indeed separate platforms though. Which brings me to my next point..)
No, that is not true, in fact it couldn't be more untrue. Now, the 95 family (95/98/ME) was a totally different codebase. But with the NT family (NT/2000/XP) the client and the server were identical, even identical in distributed code. In fact there was a big scandal years ago where someone discovered the registry setting where you could turn NT Workstation into NT Server. Back then all that was different was the number of outbound IP connections and possibly the number of CPUs supported. All they were trying to do with Workstation was prevent you from using it as a server (thus the outbound IP limit) and at some point they didn't give you full-blown IIS on Workstation. That's it.
SevenInchScrew
Aug 12, 01:15 AM
its kind of like comparing two different beasts imo.
I know they are fundamentally two different types of games in a similar genre, but he brought up the sales of the series, so I offered up another racing game series with much higher sales.
let's see, my original post:
{quote of your incorrect original post}
noticed i said, "not including demos". which all other versions are, except for the psp game. granted, the last demo, or prologue, is a PS3 greatest hits.
I don't really care if you count the Prologues as full releases or not. The fact remains...
GT1 + GT2 + GT3 + GT4 = 46M
...not 57M like you originally, and incorrectly, said.
...but if we go off number of sales (since you seem to think b/c i mentioned it, it's the only thing i take into consideration)...i'd say GT5 stacks up very well with NFS, considering everything. again, just looking at sales here
You brought up sales, not me. And last I checked, objectively, 100 is more than 57, regardless of how you subjectively look at it.
that's still not the point. having that many cars adds to the game, and adds up in data on that one disk. i'm sure many players drive those same cars in real life
No, the only thing that adds to is a stat point on the back of the box. I mean, hooray, someone's 87 CRX is in a racing game. YAY!! :rolleyes:
That is the problem with GT these days. Too much fluff, and lacking in the racing. I mean, whatever, they can make whatever kind of game they want. If they want to fill the game with 1000 cars, 800 of which most people never touch, they can do that. To me, though, they are losing what made the series great years ago.
GT5 is only on playstation.
NO WAY!!! I never knew that. :rolleyes:
with so many cars, and so many races, some need a guide. some races are very difficult.
Sure, but a "Guinness Record" for it? Again, to much fluff.
but again, it still is a real car. and the intention of producing 6 of these cars was for this game. that is clear.
No, it is a concept car that Citro�n paraded around at car shows. Lots of concept cars get built with the fake intention of going into production. But you know what? Almost none of them do. This Citro�n is no different.
Im guessing hopefully by the years end for the G5.... :) :)
What by the years end? That we stop reading the same "PowerBook G5 next Tuesday!" non-starting done-to-death joke?? :rolleyes: :p